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Monday, 6 October 2014

Space Ribbon reveal

I've been messing around with an idea for a procedurally generated racing game: One player (can be AI) flies a spaceship which vomits racetrack out of its rear end as it zooms through space. The other players drive along this road and try and catch up!


The prototype is producing some really fun, vertigogenous courses. It will probably work best as quick-fire races 1-2 minutes long with scoring done over several races.

Anyway, here's a video of 4 AI drivers chasing me down:



Not sure when something playable will be available - it has some rough edges, no scoring, no sound and I need to attend to the graphical styling before unleash it, too.

Watch this space, but don't hold your breath! :-P

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