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Friday, 28 August 2009


It is amazing how little use is made of spirals in computer games, they are really useful shapes - they can iteratively cover a 2d surface from a starting point in all directions quite evenly while still only having one growing tip, and they have an intrinsic beauty that is all their own.

Friday, 14 August 2009


The more things change, the more they stay the same.

Sunday, 2 August 2009

Pots & Pachyderms

What is it that games designers have against pots? Why must they be destroyed? Such violence has already pushed the pygmy pot hippopotamus over the edge of extinction, and the teeny tinpot elephant (illustrated) is only holding on in the backdrops of a few of the older, pre-rendered point-and-clickers with their detailed but totally un-interactive scenery.

Perhaps the games designers are in cahoots with the archaeologists; who, as a profession, are well known for never deigning to deal with a pot that has not first been reduced to tiny, cryptic fragments.

Or perhaps all it takes is one very influential games designer (who should know better) to set a bad example, and all the others follow along, like unthinking little sheeple...

No matter! Pots, and the rich biota they support, deserve better treatment from modern game developers.