What is it that games designers have against pots? Why must they be destroyed? Such violence has already pushed the pygmy pot hippopotamus over the edge of extinction, and the teeny tinpot elephant (illustrated) is only holding on in the backdrops of a few of the older, pre-rendered point-and-clickers with their detailed but totally un-interactive scenery.
Perhaps the games designers are in cahoots with the archaeologists; who, as a profession, are well known for never deigning to deal with a pot that has not first been reduced to tiny, cryptic fragments.
Or perhaps all it takes is one very influential games designer (who should know better) to set a bad example, and all the others follow along, like unthinking little sheeple...
No matter! Pots, and the rich biota they support, deserve better treatment from modern game developers.